
The Gobbagio.
What started as a mischievous World of Warcraft death-prediction game has become a full-blown community playground. Players chase bounties, collect cards and companions, complete quests, unlock achievements and compete in mini-games and duels. There's a growing in-game economy, a rotating cast of surprises and, inevitably, one more feature being added.
Enter The Gobbagio ↗Behind the project
It began with one daft question: what if our World of Warcraft group could predict who dies first? That little dead-pool idea got out of hand — in the best possible way.
- THE SPARK
Death predictions, bounties and a community leaderboard made the first version worth logging into.
- THE EXPANSION
Then came achievements, collectable cards, quests, unique items, the Darkmoon Faire-inspired games and an increasingly elaborate gold economy.
- THE CURRENT OBSESSION
Companions, progression, animations and multiplayer duelling keep giving me new things to tinker with. There is almost always another idea in the queue.
Milestones are drawn from the project's development history. Hours and prompts have never been reliably logged.

